Senior Capstone Projects
Reality check: A theoretical exploration of virtual reality
Reality of Love: The Heteronormative Agenda of ABC's the Bachelor
This project provides an oppositional reading of ABC's popular <em>Bachelor </em>franchise, arguing that these reality dating programs present viewers with specific narratives of gender, sexuality, class, and race that contribute to greater hegemonic discourse that reifies heterosexual marriage. Through a...
Reclaiming Nature and the Essential Self in Opposition to Industrial Modernity in the Novels of D. H. Lawrence
Reclaiming Nature and the Essential Self in Opposition to Industrial Modernity in the Novels of D. H. Lawrence
Reclaiming Nature and the Essential Self in Opposition to Industrial Modernity in the Novels of D. H. Lawrence
Recoding crisis hashtags: digital water rights organizing in Flint, Michigan
Reconciling Intellectual Property Rights and the Need for Improved Access to Pharmaceuticals
Reconsidering bus shelters: design interventions for public space
Recording COVID-19: "Escape" an Autobiographical Graphic Novel on Pandemic Experiences
This senior project includes a project statement and an autobiographical graphic novel that documents the author's personal experience during the pandemic. The purpose of this project is to reflect on the continuing situation of the coronavirus pandemic. Specifically, it hopes...
Redefining Medea's magic and power in Ovidian poetry
Reel Men Do Dance: Choreography, Masculinity, and the American Film Musical
Reflecting on the past, looking toward the future: a collection of essays
Reflection, Reproduction, and Challenging at the Brooklyn Zen Center: Complexifying Cultural Capital, Gentrification, the Mindfulness Movement, and Scale
This project analyzes the Brooklyn Zen Center as a case study in order to complexify our understandings of cultural capital, gentrification, the modern American mindfulness movement, and geographic scale. Through an analysis focused at the local scale, we see how...
Reflections: Explorations on popular representations of mathematics
Reforming Formalism in Critical Games Studies
In my thesis I discuss single player digital games. I examine a family of views in critical game studies called ludocentric views, which are the most prevalent methods of analysis in academic games studies today. These views closely resemble formalist...