16 and pregnant: female centered sex education through reality television
808s and deep bass: how technology helps hip-hop accomplish its political project
Affective masculinities and suburban identities: Nu-metal as reflexive art
Alright: hope, flight, realism, and business savvy in the music video for the most important song of the 2010s
Case studies on contemporary Asian migration, diaspora, and community building practices in Montana
Continuities and Changes of Kagyu Tibetan Buddhist Monasteries in the Hudson Valley
Designing interactive digital installation for human-human interaction in live music events
In the 21st century, there is a strong trend of the audience's personal technology-dependent behavior in live music events, specifically music concerts and music festivals. This project, <em>Interplaying, </em>investigates the way technology is used to encourage the audience's human-human interaction...
Dziedot Dzimu, Dziedot Augu: Latvian identity through folk poetry and choral music during the Soviet era
Gendered conceptions of the American dream in country music from 1994 to 2018: how the belief in the myth maintains the status quo
Harmony and Syntax in Contemporary Pop Music
We use the word catchy to describe a song that gets stuck in our heads, but how do these songs get stuck in our heads in the first place? What actually makes music catchy? <em>Hooked </em>is a podcast that deconstructs...
Never mind the sex pistols, here's CBGB the role of locality and DIY media in forming the New York punk scene
Placing (in)justice: a reassertion of urbanism in the age of mass incarceration
Playin' tha game: the role identity plays in b-ball players' and gangsta rappers' public stances on black sociopolitical issues
"Playin' Tha Game" explores the connections between black gangsta rappers, black basketball stars, and the degree to which they are vocal about black sociopolitical issues. Specifically the 1992 Dream Team members and L.A. based gangsta rappers were studied. Through analysis...
Recording COVID-19: "Escape" an Autobiographical Graphic Novel on Pandemic Experiences
This senior project includes a project statement and an autobiographical graphic novel that documents the author's personal experience during the pandemic. The purpose of this project is to reflect on the continuing situation of the coronavirus pandemic. Specifically, it hopes...
Shifting music culture in the age of streaming
This thesis investigates why music streaming services are so popular, beyond their affordability, and the ways in which streaming is shifting music culture. Certain aspects of listening culture which we tend to understand as originating from streaming services, specifically the...