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Senior Capstone Projects

Recording COVID-19: "Escape" an Autobiographical Graphic Novel on Pandemic Experiences

Publication Date
2021-January-01
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This senior project includes a project statement and an autobiographical graphic novel that documents the author's personal experience during the pandemic. The purpose of this project is to reflect on the continuing situation of the coronavirus pandemic. Specifically, it hopes...

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Reflection, Reproduction, and Challenging at the Brooklyn Zen Center: Complexifying Cultural Capital, Gentrification, the Mindfulness Movement, and Scale

Publication Date
2014-January-01
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This project analyzes the Brooklyn Zen Center as a case study in order to complexify our understandings of cultural capital, gentrification, the modern American mindfulness movement, and geographic scale. Through an analysis focused at the local scale, we see how...

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Reforming Formalism in Critical Games Studies

Publication Date
2015-January-01
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In my thesis I discuss single player digital games. I examine a family of views in critical game studies called ludocentric views, which are the most prevalent methods of analysis in academic games studies today. These views closely resemble formalist...

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